Okay, have been away for quite a while. Decided that I finally have something worth showing off again so here it is.
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| Prototype: Inventory Screens [Click to Enlarge] |
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This is a prototype for an Inventory Management system. In [A] All you see are two buttons that will show and hide the associated Inventory screens when they are clicked. In [B] you see that both buttons have been pressed and the Inventory screens are now visible. The left hand screen holds an item in its center slot. In [C] you can see that the Item has been moved from the center position in the left hand screen over to the right hand screen's top-left item slot. This is done via dragging and dropping the item from one position to another either within a single Item Screen or between two different Item Screens.
This project piece should have some interesting applications over a variety of different game genres so I will need to make it a little more user friendly so it can be more plug-and-play for other people.
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