Tuesday, September 18, 2012

A little progress and a new picture!

At the end of my last entry I listed a few goals for things to implement in time for this entry:

Next Round:
  • Get projectiles to impact and damage ships
  • Implement Hull, Armor, and Shielding systems
  • Implement Targeting and Following of the Target
  • Figure out how to use Blender to make a Beacon, which will be used when I make my demo video next week.
What I have gotten done:
  • Projectiles impact and damage ships (Currently only works with Missile projectiles)
  • Hull, Armor, and Shielding stats have been implemented, but no way to manipulate outside of the editor currently.
  • Ships will target other ships but will not follow their target currently.
  • Instead of making a Beacon in Blender I made a really horrid looking missile boat. Too embarrassed to  show a picture of it.

Now to show you a picture!
(Missile Ships killing each other: click for larger image)
It doesn't really look all that good but I wanted to put up a picture for this post and that is what I had available. The explosions need a lot of work but they are flashy and highly visible right now and that's the entirety of my graphical needs at the moment. The ships are slightly modified versions of the heavy fighters shown in the picture in the last post which fire missiles from a launcher in salvos of three. The missiles track to their given target and will follow it until either they run out of "fuel" and become inert or they impact with something and explode.

I don't really have anything else to add for this post so I guess I should put up a new goal list:

 Next Round: 
  • Get ships to follow their target around until destroyed.
  • Multiple possible targets based on number of weapon hardpoints available.
  • Get the ships to stop trying to kill absolutely everything and work as teams
  • Form fleets and broadcast targets throughout fleet for precision strikes
  • Have ships follow waypoints to go from one location to another.
I think that should last me until Thursday. I will hopefully have a Trade Ship by then and can get a demo video out!

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